Hello everyone,
This is my first post, hopefully you guys like it. If you like it make sure you keep coming back for more updated every day or so with recent news. If you want to ask questions email me at: travianstrategyguideblogger@gmail.com. Anyway with that lets get started. See if this post is for you in the title!
Travian Strategy- T4- Teuton early server
So as soon as the server starts I recommend on a t4 serer registering as soon as the server starts. From their I recommend doing all the tasks until you get to the long list of tasks. Take the marketplace route. Then build barracks lv.1, granary lv.3, mainbuilding lv.5, and embassy lv.1.
Use all extra resources to make clubs you'll get around 15-20. Then look for an oasis to clear. normally 7 rats 6 spiders and 2 or 3 boars are good you can use cages to help combat sim no more than 25% can be lost. Send your hero with it. Then raid it dry and move on to the next oasis. Keep doing this. If you are active 24/7 you can maintain rank 1 this is how people raid 80+k in this time!!!! I have used this to be top. 24/7 active= rank 1 attaker and robber, trust me:) just make more clubs soon get academy lv.1 and research scouts. This is short but this is really all their is for teutons not hard. Any questions message me at: travianstrategyguideblogger@gmail.com
More will be added later, this is just a start!
This next guide will cover the 7 days after beginners protection (on a 1x till day 10), or for you speed lovers just take every 3 days of this guide and compress it into 1.
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email: travianstrategyguideblogger@gmail.com
ok, so you've read the last part of my guide and now your top robbers and attackers. You never thought it would be so easy, but their you are!
Day 4: You should have about 100 clubs and NO INFRASTRUCTURE OTHER THAN THE TASKS. o-well about the negative 100 wheat or so you'll be:) You should get that per hour from raiding, and if your so worried put a point or 2 from your hero on wheat.
Now make sure your raiding 24/7 and then get these steps done by day 10. their are no day breaks thats for you to figure out. For those of you on speed spervers get this down by day 4
1. Academy lv.1
2. Research Scouts
3. Train 5 scouts= scout larger people.
4. Get to 150 club
5. Get all fields lv.5 (collect reward)
6. Get 300 club
7. Get granary/warehouse lv.7 (collect warehouse reward)
8. Get residence lv.5
9. Get mainbuilding lv.10
10. 400 club
11. Residence lv.10
12. Academy lv.10
13. Townhall lv.1
14. Throw 1 party (speed), or 2-3 party (regular)... just get enough cp for a new village
15. Train 3 settlers, and go for settling your next village. Keep in mind that I HIGHLY recommend a 150% 15 cropper. One speed servers I normally go for 150% 9c as their are normally easier to run, and wheats not that big of a problem. currently i got on the best server ever for me: in my 13 by 13:
2 150% 15c
2 150% 9c
3 other % 15c
2 other % 9c
this is all. I recommend rushing second village which is a highly debated topic over many advanced players because of the countless advantages for having 2 villages.... that is all. after that ends just as a little bonus, catch up to your club production after all that!:)
Ok guys, With the help of my loving audience, I think I've just broken the limit. All the guides I've seen before have stopped at Day 10 from the second village, but I've decided to go
above and beyond and as my promise said, go all to day 365. Ok lets review we just left of on day 10. We now have a second village 15c 150%. Because we started the second that
the server starts we are near the grey. So your cropper will be either in the grey or far away. I recommend in the grey. So for the next 10 days, I will have a list of what to do.
*Note: Due to the large number of possibilities at this stage I will stop putting troop numbers.
Village 1:
Get paladins and tk
Increase club number to around 1k
Train some paladin and tk
Train 10% of club number in scouts
Get all fields lv.6
Get hero mansion lv.10
Get oasis
Get 1.5k club
Get wall lv.10
Get rally point lv.10
Throw party from here on till day 20. Keep troop numbers constant
Village 2:
Get all fields lv.5 (make sure you always push)
Get warehouse and granary lv.10
Get barracks lv.5
Train 250 clubs
Get stable lv.5
Train 25 paladin
Get residence lv.10
Get academy lv.10
Get mainbuilding lv.10
Get townhall lv.1
Train 3 settlers
Settle 4446 supply village 5-10 squares away from second towards first
Note: It is very difficult to accurately supose where you will be at this stage of game. Gold ruins the need of parties with artworks, which gives you a big boost to your resource number.
Spend all extra resources in both villages on club production, that is our main focus.